Welcome to Devin Night’s Token Site. Here you can find information about how to purchase token packs, order custom tokens, and usage rights.

About My Tokens
My tokens are overhead views of characters, monsters, and items. They are hand drawn and colored, with transparent backgrounds and soft shadows to help them stand out on maps. Each token comes in two scales: med-res and low-res. The med-res scale has 100 pixels per 5 feet, while the low-res scale has 50 pixels per 5 feet. Tokens can also be custom ordered for a small fee.

Contact me: devinnight@immortalnights.com

 

History

I started making tokens in 2005 after discovering Fantasy Grounds. The Fantasy Grounds ruleset then came with simple letter counters. After realizing that these counters were PNG files, I decided to create a few goblins for an encounter. Despite being rough drawings, the tokens really breathed life into the visual impact of that encounter. I soon jumped into making entire token sets.

At first, the technique was rough. Earlier versions of Fantasy Grounds only supported small token files, so I kept the detail and file sizes small. Since then, Virtual Tabletop (VTT) programs have become more robust and now support larger files. Allowing me to produce higher quality, more detailed tokens.

Currently, my process involves several steps for each token. I initially draw a rough sketch to get a feel for the token. Then I refine and ink the sketch. The inked drawing is scanned and imported into illustrator where it is traced and made into vector-based art. That art is then exported to Photoshop for coloring.

 

 
 

How a Token Is Made

  1. I draw a rough sketch of the token.
  2. I refine the sketch.
  3. I ink the sketch, adding details as I work.
  4. The inked drawing is scanned into PS.
  5. The scanned image is live-traced in Ill
  6. The Illustrator art is placed in a layered file. The various layers allow me to change the look of the token by swapping out pieces.
  7. The layered file is exported to Photoshop. In Photoshop, I add colors and textures as well as a few custom styles and effects
  8. The final token is then saved out as a PNG with a transparent background.